Ubisoft's cloud computing tech Scalar allows developers to build larger open worlds with huge player counts
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Ubisoft has announced a new cloud-native technology for game development called Ubisoft Scalar.
Using this cloud computing tech, developers will use the power and flexibility of cloud computing for Ubisoft’s game engines reducing dependency on players’ hardware and providing new possibilities for game development and player experience.
The tech takes the components and systems of traditional game engines and tranforms them into microservices in the cloud – moving from the closed, single-processor systems of today to a distributed model across a potentially unlimited number of machines.
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