Diablo Immortal earned $24 million during its first two weeks of availability

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Despite some controversy over the microtransactions present in the game, Diablo Immortal appears to be a monetary hit for Activision Blizzard.

According to AppMagic data obtained by Pocket Gamer (thanks, GI.biz), since its June 2 release on mobile, the game has been downloaded almost 8.5 million times and players have spent $24 million on in-game transactions.

The revenue is split almost equally between Apple’s App Store and Android, with $13 million and $11.3 million earned through the respective stores.

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