Elden Ring: The Convergence is a massive overhaul mod that “doesn’t want to feel like a mod”
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Mods can go well beyond putting the Teletubbies in Left 4 Dead. They can rewrite the makeup of entire games, change how they start, or create entirely new games unto themselves. Gargantuan in design, these large-scale projects can lend new life to older games or completely revisit how we play them, and this year’s Elden Ring is getting one such mod.
Called Elden Ring: The Convergence, it will completely rewrite the playbook on FromSoftware’s most recent title. A team of seven modders have started working to add new classes, weapons, armour, spells and bosses to the open world game, all whilst remixing how players approach the game from the very beginning. It’s a mammoth project, and one that follows in the footsteps of the small team’s previous project, Dark Souls 3: The Convergence.
“We began it just as a simple mod with intentions to revamp the spellcasting system in Dark Souls 3,” creative director Paul “CouchJockey” Gooch told me. “But after some time, we realised that we could really make the Dark Souls game we all had always wanted to play.”
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