We’re getting more and more “short” games on Xbox Game Pass and PS Plus – and I couldn’t be happier
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I have just finished Deathloop on Xbox Game Pass. You may have already seen that I quite liked it – it’s stylish, sassy, compelling, and brings you into its world with little faff. It’s a lean experience; nowhere near as complex and unwieldy as the Dishonored series. And it takes you nowhere near long to complete, either. I think I wrapped up the Colt/Julianna storyline in a nice, easy 20 hours. Time enough to chew on it, digest the bits I enjoyed, and move on (Beacon Pines, I’m coming for you next).
As I downloaded this next quick completion, I read in Play Magazine that the upcoming alternate history jaunt of A Plague Tale: Requiem will clock in at under 20 hours, with Asobo Studio’s lead level designer Kevin Pinson noting that the game will run about 15-18 hours, depending on how you play, with ‘no filler content’ padding it out. As I read this, my internal monologue provokes that timeless Gordon Ramsey quote: “Finally, some good fucking food.”
I played A Plague Tale: Requiem at Gamescom, and I loved it. The way it combines stealth with tactical movement, light puzzling with the grim reality of surviving in a world inundated with the plague (oh, wait) all comes together in this tight, intentional game that knows exactly where it’s going. And how it wants to get there.
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