Why are all the games dying? The Thursday Nite Rant

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^Stay tuned for The Thursday Nite Rant, where is week we’re asking: why are all the games dying?

It seems like the live service bubble has burst, with a huge swathe of online games including shooters, brawlers, and RPGs announcing their cancellation in recent weeks. Some of them representing huge franchises in the space, too: Battlefield Mobile is being sunsetted, along with Final Fantasy VII: The First Soldier.

Why is it so hard for live service games to find an audience, even if they’re already attached to a big, beloved property? Well, part of the reason is surely just that the audience has a limited amount of time. Most people don’t have enough free hours in the day to sustain more than one hobby, and so, live service games tend to live or die on how much they can monopolise your life. For a lot of people, Fortnite is their only game. For others, it’s World of Warcraft.

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