Want to see Street Fighter 6 at its best? Check out this dev gameplay

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It’s nice to have flashy trailers that really show off an art style, or that really dig deep into an aesthetic. But to really understand a fighting game – I mean, really know how it’ll actually feel on the stick – you need to watch people that know what they’re doing have a fight.

Often, with fighting games, the really decent players won’t necessarily be the flashiest. If you watch a high-level Tekken game, for example, it’s a lot of footsie work and backdashing followed up by some impressively long (but not that over-the-top) combo work. The same goes for Street Fighter 6, it seems: the character trailers we’ve seen to date revel in big bombastic moves, flashy supers, and jaunty camera angles that show off new and returning cast members – but an actual fight between two devs? That’s the real deal.

In the video above, you’ll clock veteran Brit Cammy battling it out with French newcomer Manon. Cammy players will recognise some signature moves in the mix (Spiral Arrow, Cannon Spike, and Hooligan Combination), combined with some interesting new techniques realised via her Super Arts. Manon, very much into her dance and catwalking, forces Cammy to go along with her footwork (where we see Manège Doré, Renversé, and Pas de Deux in action), ending one combo in a great super that sees both do a routine before the Brit is unceremoniously tripped up, faceplanting the concrete.

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