Dead by Daylight healing time brought back to normal after player feedback

[ad_1]

After some feedback from Dead by Daylight players over a change that meant it took longer to heal, Behaviour Interactive has changed it back to the original length.

Before anything heads out on to the main Dead by Daylight servers, Behaviour Interactive typically tests things on the Public Test Build (PTB). The Tools of Torment Mid-Chapter recently arrived on the PTB, and it introduced a change that increased the base healing time from 16 seconds to 24 seconds, which quickly proved to be controversial. In a blog post, Behaviour noted that it knows changing something like this is “a very touchy subject, so we kept an extra close eye on this change to see how it would play out.”

“After reviewing player feedback, we found that many of you agreed that the speed which you heal others was already in a good spot prior to the update,” Behaviour continued. “This change also had knock-on effects elsewhere in the game, making effects like Mangled and Hemorrhage stronger and making ‘slugging’ (leaving Survivors in the dying state) even more effective. Therefore, we have reverted the base healing time to 16 seconds.”

Read more

[ad_2]

Source link