Immortals of Aveum riffs on CoD, Doom, Doctor Strange, and more – and it looks awesome

[ad_1]

Immortals of Aveum has one of those new fantasy series names. It’s the type of name that has the air of a sort of generic fantasy word soup – because it is – but also the kind of name that will live and die by the game’s success. If the game takes off, it’ll be second nature, like saying ‘Final Fantasy’ or ‘Pillars of Eternity’. If it doesn’t, it’ll remain a dumb-dumb tongue twister. After an initial hands-off presentation, I think it stands a decent chance of making the word Aveum sound, well, normal. Which is as strong a complement as one can give a game like this.

To understand Immortals of Aveum (that’s pronounced Ay-vee-um, by the way), you really first have to understand where the game comes from. In a media preview session introducing the title in full, EA placed an enormous emphasis on the pedigree of its team and its creative lead and studio head – one Brett Robins.

Robins has been around the industry, but his greatest triumph is arguably his role as the creative lead on the original Dead Space. After that, he went to work on Call of Duty, and that’s where the vision for Immortals of Aveum (one representatives say was “three decades in the making”) began to take shape.

Read more

[ad_2]

Source link