A decade on, XCOM: Enemy Unknown remains the best franchise reboot of all time

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It’s difficult to believe, but today marks ten years since XCOM: Enemy Unknown was first released. A lot has changed in the world of gaming in the ensuing decade ⁠— but for my money, Firaxis’ vision of a modern XCOM game remains the best video game franchise reboot there’s ever been.

Still the high bar for a video game remake, Enemy Unknown reimagines 1994’s X-COM: UFO Defense, dropping the dash in the name and dragging this unique strategy game, originally developed by MicroProse, into the modern age.

What makes XCOM brilliant is honestly a matter of sorcery ⁠— or, perhaps chemistry, if we’re being a little less romantic. The point is this: XCOM: Enemy Unknown is that rare pitch perfect game that threads the needle that any video game remake or reboot faces brilliantly. It kept that which made the original a beloved and fondly remembered cult classic, but took informative cues and ideas from games released in the interim. Many games have tried this, of course, but few have been so resoundingly successful at making it all work.

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