Bungie reportedly expressed concerns over how engaging The Last of Us multiplayer project was

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Naughty Dog recently shared that its multiplayer The Last of Us game needed “more time,” but a new report claims this happened at the suggestion of Bungie.

A multiplayer spinoff of The Last of Us has been in the works for a while now, with Naughty Dog confirming that it would be a stand-alone title last June. We haven’t heard much about it since then, and Naughty Dog shared earlier this week that’ll be a while longer before we hear anything more. In the style of those now classic apology/ delay announcement posts, the developer sort of leaned towards the latter in a recent Twitter post. “We know many of you have been looking forward to hearing more about our The Last of Us multiplayer game,” opens the statement.

“We’re incredibly proud of the job our studio has done thus far, but as development has continued, we’ve realised what is best for the game is to give it more time. Our team will continue to work on the project, as well as our other games in development, including a brand new single-player experience; we look forward to sharing more soon.”

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