Capcom’s latest Street Fighter 6 rule change spells chaos for Hitbox users – here’s why

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This morning, Capcom announced a change to its rules regarding the upcoming Street Fighter 6 Capcom World Tour. This change, a seemingly simple rule regarding direction inputs, may have a widespread impact on not just Street Fighter 6, but the fighting game scene as a whole.

Don’t close the tab, I’m serious! As it stands, several players woke up to find their go-to controller transformed into a $200 paperweight overnight. It’s all kind-of complicated, so let’s go through the current situation surrounding Street Fighter, hitboxes, fighting games, and what’s perceived as ‘cheating’ in the world of light punches, medium punches, and (dare I say) heavy punches, too.

To start, Capcom announced via Twitter this morning that a change to its rules on leverless controllers has been made, directing those interested to an official blog post on the matter. A new rule has been added, and it’s quite simple: if up and down directions are inputted at the same time, both inputs must be maintained, or both inputs must be rejected.

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