Diablo 4 players think the dungeons feel too repetitive

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Diablo 4 had its first beta over the weekend, and aside from some server issues, it also seems like players aren’t feeling too confident about the procedural maps.

Like the third game, Diablo 4 has procedurally generated dungeons, as part of making the game replayable. In theory, that could work, if the way dungeons are generated produces interesting enough maps so as to not feel repetitive. Unfortunately, some players that got their hands on the beta this past weekend don’t seem entirely happy with how things are currently shaping up (thanks, PCGamesN). A thread on Diablo 4’s unofficial subreddit has players talking about some of things they don’t like, with the original poster sharing a screenshot of how similar the various map layouts look.

As shared in the screenshot of nine different dungeon runs, most of them do have a pretty similar layout, with you always starting from the bottom of the map, and the boss always being in the middle. “Farming is too easy with predictable dungeons and they get boring after just a few runs,” wrote the original user behind the thread.

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