Goldeneye on Xbox Game Pass is a bitter disappointment

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^Check out our discussion of the Goldeneye remaster, with oodles of 4K footage!

There are, of course, plenty of grown-up reasons why Goldeneye 007’s ill-fated remaster – almost completed, but left abandoned some time in 2008 – will never officially see the light of day. At the time, it was the victim of a licensing stand-off that never got resolved, as it would have required the sign-off of both Microsoft and Nintendo (who were at least a decade away from forging the slightly awkward friendship they currently enjoy), but also MGM and, presumably, Electronic Arts, who had the Bond gaming licence at the time.

When word came that this ancient knot had finally been unpicked, some of us dared to dream that maybe, just maybe, this meant that the original Xbox 360 remaster project could form the basis of the new release, on Xbox at least. It stands to reason, right? Xbox still owns Rare, the source code must be filed away somewhere, and with most of the work having been done over a decade earlier (with intact multiplayer), it’s surely worth the effort to dust it off and give it the final polish it deserves.

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