Here's a list of all the ways we died during our hands-on time with The Callisto Protocol
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I’ve already spoken at length about The Callisto Protocol‘s so-called ‘murder desserts’. Similarly to the game’s forebear, Dead Space, The Callisto Protocol will delight in seeing your protagonist – doomed pilot Jacob Lee – get torn limb from limb at every available oppertunity.
In fact, it seems like Glen Schofield (co-creator of Dead Space and head at Striking Distance Studios) is more eager to get punish players for failing to keep Jacob alive. Or reward them for dying, if you want to look at it that way. Given that the game even gives you an achievement for finding every single way there is to die in the game, it’s clear that the developer means for you to really engage with all these brutal end-points for the prisoner’s life.
The game is hard. So dying will happen a lot; you really have to learn how to fight, how to dodge threats, how to avoid environmental hazards, how to make it out of this isolated, icy prison in one piece. So all the deaths are well-placed and actually have a good intention behind them. “Look, you’re going to die,” Schofield’s second hand man and chief technical officer at Striking Distance, Mark James, said to me in an interview. “So we may as well entertain you as you die, right?”
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