In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here’s why
[ad_1]
The franchise that was once known as Yakuza has never been bigger. Coming off the back of the mainstream success that was Yakuza: Like A Dragon, series steward RGG Studio has a bright future ahead – albeit one that’s splintering off into a few paths.
First up, the Like a Dragon series will continue with the story of new protagonist Kasuga Ichiban with Like a Dragon 8 (the ‘Yakuza’ title has been retired, at this point). For those that are invested in the tale of Kazama Kiryu, a spin-off by the name of The Man Who Erased His Name is planned that’ll examine the story of his life between the events of Like a Dragon 6 and Like a Dragon 8. The Judgment series will carry on the more action-focused side of the series, and – finally – we are also getting remakes.
But, when Like A Dragon has this much on the slate, why did RGG decide now was the right time to remake Like A Dragon: Ishin – a game that takes the cast of the Yakuza franchise back to 1867, to the turbulent Bakumatsu era of Japan’s colourful history?
[ad_2]
Source link
- Unleashing the Power of Audio: PS5’s Latest Update Takes Your Gaming Experience to the Next Level - January 24, 2024
- Doc Rivers Takes the Reins: A New Era for the Milwaukee Bucks - January 24, 2024
- Palworld: The Latest Gaming Sensation Taking the World by Storm - January 24, 2024