Naughty Dog’s Neil Druckmann is ‘intrigued’ by Elden Ring and Inside’s lack of traditional storytelling

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You might recall an interview from just a few weeks ago between The New Yorker and Naughty Dog’s co-president Neil Druckmann. During the discussion, Druckmann commented that the next Naughty Dog game will be “structured more like a TV show.”

Druckmann later clarified on Twitter that this was about “making our games in an even more collaborative manner,” much rather than producing an episodic game of sorts.

Now, after the release of another interview between Druckmann and The Washington Post, this has all begun to make even more sense. When talking about narrative storytelling and video games, Druckmann commented that he is “more recently intrigued by stuff like Elden Ring and Inside that doesn’t rely as much on traditional narrative to tell its story, and I think there’s some of the best storytelling in The Last of Us, a lot of it is in the cinematics.”

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