People in small apartments deserve better driving games: Thrustmaster T128 review

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The Thrustmaster T128 wheel and pedal set is pitched to beginners as a first step into the world of sim driving. That is, people who love driving or racing games and want to ditch the pad, but who don’t want to spend Proper Money just yet. And that’s certainly one type of consumer who will benefit from this package: the type of person for whom it will be a placeholder. A toe in the water before a full-on plunge. But I think the greatest value of the T128 is in its suitability as a daily driver for those of us who simply don’t have room in their lives for anything more substantial: making the full-fat sim experience accessible to those of us who can’t commit to a full-fat setup.

The extent to which driving games are enriched by a proper interface can’t be overstated. There’s nothing wrong with using a pad, of course. It’s a perfectly decent way to control a pretend car. But having a sim wheel which mimics the way you would control a real vehicle connects you to a driving sim in a profound way that makes the game world come to life. All of a sudden, cockpit view becomes your default, and you come to find simple joy in the way your wheel turns in sync with its on-screen counterpart. The force-feedback allowing the road surface to fight against you. The car itself being able to communicate with you via sensation rather than just by the sound of revving and instrument readouts.

It turns something like Euro Truck Simulator 2, a dry game about transporting wooden pallets to Aberdeen, into a deeply captivating experience where the dull intricacies of controlling the vehicle and obeying local traffic laws become magical and, if you’ll forgive the pun, transportive. A pad just doesn’t translate mirror, signal, manoeuvre into an engaging game loop. It’s too much of an abstraction. With a good sim wheel, your connection to the world inside the silicon is much more direct, much less dulled by the extra steps taken by your brain and nervous system to map twiddles to turns.

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