Resident Evil 4's tank controls were not, and are not, a problem

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First thing’s first: tank controls are not necessarily difficult to use. I’ll be the first to admit that, in 2023, they’re not what our brains have been relentlessly programmed to expect from modern games. Yet, with a little patience, stand to shoot mechanics are wholly immersive – something that Resident Evil 4 (2005) would not be the same without.

When I replayed Resident Evil 4 last year, don’t get me wrong, the controls felt off. As someone whose main shooters at the time were PC games (Valorant and Escape from Tarkov), you could argue that getting through the first village was a challenge in and of itself while I adjusted to the controls. But that’s all it is; a matter of adjusting.

In 2023, many would argue the controls for RE4 feel clunky. Even the RE4 Remake feels tanky, despite the fact we can now move and shoot at the same time. That said, this is not a detriment to the gameplay experience. If anything, it’s one small challenge to overcome that later results in an incredibly tense Resident Evil adventure.

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