This 2022 game bombed, but it was the year's most wonderful surprise

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Gaming has a long history of critical successes that are also commercial flops: there’s Beyond Good & Evil, Brutal Legend, and Sleeping Dogs. Then there’s Dishonored, Dishonored 2, Prey, Deathloop… well, anything made by Arkane, sadly. Sometimes, the games press at large falls in love with a title, but the consumer base fails to pick it up. There are various reasons for this; release windows, competition, taste levels, cost. 2022 was home to some massive video game successes – the most obvious being Elden Ring – but behind the golden glow of gaming’s newest cash cow, there were a couple of games begging for just a drop of consumer recognition.

And one of them was Marvel’s Midnight Suns.

A cast of beloved, classic characters, a gothic school of the arcane nestled in a pocket dimension, and a great betrayal… Marvel’s Midnight Suns had everything it needed to make it big? So what went wrong? Per new information from Jason Schreier, it’s become clear that the latest 2K/Firaxis game was a critical success, but a commercial failure, something Take-Two CEO Strauss Zelnick hopes can be recovered by Firaxis games’ traditional ‘long tail’.

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