System Shock Remake proves that immersive sims are brilliant, and everyone that dislikes them is wrong
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This is the most exciting, vibrant moment for immersive sims since the golden age of Looking Glass and Ion Storm. Not only are there more indie games about crawling through air vents and reading emails than ever before, the design sensibilities and focus on emergent gameplay is starting to appear in triple-A titles to an extent we haven’t seen for a long time.
The genre is one with a disparate history and many competing definitions, and the excellent System Shock remake strips everything back to basics – providing a perfect chance to experience the core appeal, as well as to provide a solid groundwork for the future.
Playing the excellent System Shock remake helped me finally realise why I always preferred the original to the game’s widely more lauded sequel. While System Shock 2 inarguably has the stronger environmental storytelling and atmosphere, it also had far more videogame going on. It had skill points and upgrades, like a proper RPG.
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